God of War could have been a trilogy

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Judit Llordés
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Con God of War Ragnarok, Santa Monica Studio will definitively close the Norse saga of the series, which arrived after years of hiatus and forcefully detaching itself from the original games, set instead in the Greek period. However, there is one detail, which has already been reiterated several times and concerns a possible trilogy of games. Thanks to an interview from the development team, we now know why the new saga starring Kratos and Atreus can only count on two chapters and not on three.

To explain everything in a video published on the PlayStation YouTube channel (which also revealed a decidedly curious detail on the dubbing of Atreus) lead writer Richard Gaubert thought about it, together with other members of the development team. As explained by the screenwriter of God of War Ragnarok, the idea of ​​making this Norse saga also had been considered by the development team. “There were negatives and positives for each approach, but in the end Cory Barlog decided that it was better to make only two chapters”, the words of the development team declared during the video.

Clearly, as disappointing as it may seem for all fans, very often it is better to work on simpler things. Making a trilogy is clearly a long and complex job. Also considering how stressful it was for Barlog and colleagues to work on this new chapter, we understand that perhaps making only two games was the best choice by the development team.

  • The arrival of God of War Ragnarok is set for November 9, 2022, on PlayStation 4 and PlayStation 5. The game will almost certainly also arrive on PC, but not before at least a year, as per practice for Sony exclusives. for example Uncharted 4. Keep following Tom's Hardware for all the news and announcements in the pipeline from the world of video games.

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