Assassin's Creed Valhalla, guide to photo mode

Since Assassin's Creed Origins, the successful Ubisoft franchise has begun to keep an eye on the possibilities offered by in-game photography, or virtual photography. With dedicated contests, sharing implementations directly on the game map and one of the most intuitive photo modes on the market, the saga has gradually become a reference point for virtual photographers.
The new chapter of the series, of course, has not abandoned this path, proposing a formula already tested and well calibrated in the past years.
Let's see what are the news and the particularities related to the title in this one Assassin's Creed Valhalla photo mode guide.



The characteristics of the photo mode

Assassin's Creed Valhalla, guide to photo mode

If you have already had the opportunity to try Assassin's Creed Origins and Odyssey, you will immediately find yourself at ease in front of the photo mode of Assassin's Creed Valhalla, as it is essentially identical to the previous two.
As usual, the photographic mode is divided into two "tabs", one dedicated to the movement of the virtual camera within the game world to choose the best shot (with the possibility of zooming and rotating up to 90 °), the another dedicated to the management of various parameters (exposure, depth of field, saturation, etc.).
The elements at our disposal are not excessively numerous (we are not at the levels of Days Gone's "almost Photoshop", so to speak), but they are absolutely essential for making great shots.
From personal experience, we can guarantee that, in-game, the ability to freely move the camera and adjust the depth of field is enough to obtain breathtaking images. Everything else is certainly welcome, but it is not decisive, especially if you are going to do more in-depth post-production work.



Spoiled for choice

Assassin's Creed Valhalla, guide to photo mode

The game worlds of Assassin's Creed have always been imbued with amazing landscapes, extremely suggestive and attractive. Consequently, for all those looking for subjects to immortalize there is truly spoiled for choice.
Between Norway and England, two very different lands, with evocative and changing landscapes depending on the time of day, you just literally have to let yourself be carried away by the waters aboard your drakkar to find points of interest that are always different and particular, perhaps illuminated by the first light of the morning or by the warm rays of the sunset. Especially in the Anglo-Saxon regions you will have the opportunity to experience large monasteries, pastoral scenes, buildings with early Romanesque influences and ancient ruins dating back to the Roman Empire.

Assassin's Creed Valhalla, guide to photo mode

Particularly interesting are the large population centers, sites of a mixture of past and present, where different periods of the history of art find an unstable harmony. It is always very impressive to see cities that develop on the remains of what the Romans left behind, whose ramparts are nothing more than the ruins of an old fort or some other now forgotten cultural center.
If architecture is not your thing, there are always beautiful natural landscapes waiting for you, including rivers that sparkle in the sunlight, mammoth waterfalls and snow-capped peaks.


But not just gaming environments. Assassin's Creed Valhalla, while not always making you pull your hair on a technical level, is also well suited for composing portraits or, even better, immortalize combat sequences. The extreme brutality of the clashes allows you to freeze moments of pure dynamism. It goes without saying that raids are the best times to make these kinds of shots.


Assassin's Creed Valhalla, guide to photo mode

And don't forget Synin, the Eivor crow who always follows you from above. The photo mode is also available when we check it, which allows us not only to be able to take shots from much higher points (perhaps capturing the battlefield from above), but also to make it the protagonist of many of our shots.

Some tips for using photo mode

Assassin's Creed Valhalla, guide to photo mode

Before we leave you, we want to share with you some advices which can help you orient yourself, especially if you are new to the photo mode of the saga.
First, we feel compelled to report what appears to be a bug. In fact, every now and then depth of field does not work properly, always leaving the bottom in focus, as if there was a constant hyperfocal distance, despite moving the cursor of the focus point on a foreground element or acting directly on the percentage of depth of field. This tends to disappear once a load occurs or the game is reloaded, but after a few hours of play it does not hesitate to reappear.
We do not know when or if Ubisoft will fix this flaw, but we hope that this will happen as soon as possible, perhaps already with the next patch.


Assassin's Creed Valhalla, guide to photo mode

For the rest, our advice is to always use a minimum depth of field, especially if you are taking portraits or are very close to different objects, so as not only to make the subject of your photo stand out, but also to soften any undefined details or textures that are not exactly exciting.


We also seemed to understand that, unlike the previous chapters set in Egypt and Greece (where even the hottest hours of the day managed to enhance the Mediterranean views), the game world makes much more during dawn. and the sunset.

Assassin's Creed Valhalla, guide to photo mode

In particular, we would like to recommend the first period of the day to immortalize the snow-covered territories (especially those of Norway), while the second to capture the English riverways in all their splendor, especially in the vicinity of medium-large settlements, where you can also come across some beautiful Roman bridges.
In the latter cases, we recommend include your drakkar in the shots, as it often manages to give that extra touch of personality that could be used in the shot.

Assassin's Creed Valhalla, guide to photo mode

This was ours Assassin's Creed Valhalla photo mode guide. Maybe in the coming months we will return to talk about the latter in relation to the game environments, extremely varied and full of interesting possibilities that continue to present themselves during our games.
In the meantime, have your say in the comments and share your best shots with us and other users.

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Exit date: November 12, 2020

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