Ultimate Sackboy, the review of the endless runner based on LittleBigPlanet

PlayStation's mobile strategy is slow, so why not add some speed with an endless runner? Here is the Ultimate Sackboy review.

Final looting It marks the return of the PlayStation brands to mobile phones, but also confirms that something did not work in the Japanese company's strategy to win over users. iOS e Android. In fact, plans in this regard were announced several years ago, but the projects promised by Sony have not yet materialized.




In this case, the star character of the famous series makes its debut on the App Store and Google Play LittleBigPlanet, recently the protagonist of a traditional solo adventure (or rather, a great adventure), without editors and with several secondary aspects. The Exient developers, however, haven't found anything better to do than... run.



We'll tell you how it went Ultimate Sackboy Review.


Gameplay: Like Subway Surfers, but with more patches

Ultimate Sackboy, the review of the endless runner based on LittleBigPlanet
Ultimate Sackboy, a stage of the race and the spheres to collect to score points

It really only takes a few seconds to realize that in terms of game Ultimate Sackboy is presented as an authentic clone of the classic Subway Surfers, although in this case the structure is not exactly that of an 'endless runner', since the objective is to score the greatest number of points in a time limit while trying not to crash, in instead of going as far as possible.

That said, the handling of the character, who moves between three different lanes in addition to jumping and sliding, is completely identical to the system developed by Kiloo back in 2012 and uses swipes on the touch screen to execute the different maneuvers, without always exasperating the rhythms. and in fact moving at moderate speed, to provide us with an overall relaxing experience.

Of course, after a few games it is also clear that strengthening our Sackboy by using coins and opening the chests (arranged in four slots with timed unlocking, as established some time ago by another blockbuster, Clash Royale), as well as obviously any microtransactions, is a fundamental requirement to be able to win the challenges, which take place in a kind of asynchronous multiplayer.




The more you grow, the more the character's accessories become stronger and the higher you rise in the ranking, unlocking new scenarios and special events through which to once again feed the reward mechanism, which is therefore confirmed as central although "masked" by he numerous aesthetic customizations for the rag doll created by Media Molecule, whose appearance we can modify in several ways through this system.

Technical implementation: like Subway Surfers, but with more details

Ultimate Sackboy, the review of the endless runner based on LittleBigPlanet
Ultimate Sackboy, one of the special ones

Although the Ultimate Sackboy system does not seem like a miracle, by re-proposing, as mentioned, a formula that now on mobile seems quite exaggerated, even with a remodeled structure to entertain us with short challenges, it is clear that in terms of technical realization The situation is very different from the title on which this experience is so clearly inspired, the aforementioned Subway Surfers.

In fact, there's very little to complain about: the characters and environments are colorful, detailed and cartoonish, and shoot at 60 frames per second once the graphical options are set to maximum, while we are accompanied on our runs by revised versions of he original music by LittleBigPlanet.


Conclusions

Tested version iPhone digital delivery app store, Google Play Price Free Holygamerz.com 7.0 Readers (2) 5.8 your vote

Ultimate Sackboy is a nice 'endless runner' that doesn't try too hard, revisiting a decidedly proven but already obsolete formula and seasoning it with a rather invasive monetization system, clumsily hidden behind LittleBigPlanet's aesthetic customizations, which in this case , allow you to modify the appearance of the protagonist by changing many parameters and improving each individual object in order to reach the necessary scores from time to time to win.



PRO

  • Subway Surfers gameplay is still fun
  • Quick challenges instead of an endless structure
  • Colorful, fluid and detailed graphics.

AGAINST

  • Limiting and invasive mechanisms of free-to-play
  • It gets boring pretty quickly.
  • Derivative to say the least
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