Crafty Developers: The Best Tricks for Making Games

    Crafty Developers: The Best Tricks for Making Games
    Page 1: Crafty Developers: The Best Tricks for Making Games
    • Page 1: Smart Developers: The Best Tricks For Creating Games
    • Page 2: Enemies attack in a row
    • Page 3 : Laser game!
    • Page 4: Intended Mistake?
    • Page 5: Unscalable Stairs!
    • Page 6: Don't go from first to third person!
    • Page 7: Behind the Scenes of the FOV
    • Page 8: Bugs? Correcting them is useless!
    • Page 9: Mirror mirror of my desires ...
    • Page 10: Adapting Nature
    • Page 11: I have the feeling of déjà-vu ...

    Developers are adept at exploiting subterfuges and creative solutions to save time and resources when creating video games.





    We have already seen some of these "creative solutions" in a much appreciated article on the pages of Holygamerz, but as always there is a lot to discover in the code of video games developed with more or less cleverness.


    Whether it's something that had to remain hidden or a simplification too much, these solutions continue to be brilliant, as long as you don't break the spell and go and take a peek at what the developers wanted to keep hidden. But since we are very curious, here are ten other tricks revealed!


    If you missed the previous installment, we recommend that you catch up by taking a look at our article on developer laziness.

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