Hitman 3 - Guide to all codes and combinations

Hitman 3 - Guide to all codes and combinations

Hitman 3 is finally here! The third and final chapter of the World of Assassination saga has finally arrived on the market and is now available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X / S, PC and Google Stadia. The new adventure ofAgent 47, as we told you in our review, it will take him to shoot different locations, each with different activities to do. In particular, within this guide we will show you all the combinations and codes present within Hitman 3, the new title of IO Interactive, which will be the same for all players and will not change if you restart a new game.




Before leaving you to guide, we remind you that in the following text you could read some major or minor spoilers related to Hitman 3, regarding various playful sections and different details on the story created by IO Interactive. We therefore advise you to proceed with caution before completing the game's campaign in its entirety.

Company formation in Dubai

  • 4706 (Porta, Staff Area) - Door code to enter the staff area on Level 00. You can enter it from the Atrium, behind the bar. The combination can be found on a whiteboard located in the Meeting Room on Floor 00.
  • 4706 (Door, Hall) - Code of the door between the Atrium and the staff area on Floor 00 which is located in the lower side of the atrium. The combination can be found on a whiteboard located in the Meeting Room on Floor 00.
  • 6927 (Safe, Security Room Floor 02) - Contains the evacuation keys that you can use with the two panels on floors 4 and 5 of the Penthouse.
  • 6927 (Safe, Security Room Floor 03) - Contains the evacuation keys that you can use with the two panels on floors 4 and 5 of the Penthouse.
  • 7465 (Safe, Guest bedroom in the Penthouse) - Contains a Tablet with Intel. The code can be found on a blue post-it note pasted on the computer screen in the Guest Bedroom in the Penthouse.

dartmoor

  • 1975 (Safe, File) - The code for the safe that contains the file necessary to complete the mission. In Alexa Carlisle's office on the second floor, press the button on the chair to reveal a safe behind a painting. To find the code you will need to find the numbers associated with the four symbols located above the safe, which are scattered around the villa.

Berlin

  • 1989 (Safe, Hirschmüller Office) - Code for the safe in Hirschmüller's office, Floor 2, which contains the Cocaine and the Golden Bust. To get the code, just overhear the conversation between the two employees: as you will hear, the code is the same as the year of the fall of the Berlin Miro (1989).

Chongqing

  • 0118 (Porta, Container) - You can find out this code by eavesdropping on some people in front of the container.
  • 0118 (Porta, ICA Apartment) - Code of the door to enter the ICA Apartment, which contains Form P41, Floor 02.
  • 0118 (Door, Laundromat) - Leads to the roof.
  • 2552 (Port, Benchmark Laboratory) - Door code to get to the stairs in the Laboratory, Floor 4, where the mission objective is located. To find this code, just look at the whiteboard on the fifth floor.
  • 2552 (Door, Hush's Private Lab) - Code for the door leading to the Therapy Room, which you can access from the balcony of Hush's Private Lab. Here too, you will find the code by looking at the whiteboard on the same level, behind the wall where Royce is positioned.
  • 2552 (Door, Gallery) - Code of the door inside the Gallery on Level 00.

Mendoza

  • 1945 (Laser System) - It is the code to turn off the Lasers that are part of the security system that leads to the Wine Refrigerator on Floor 1. The code is the vintage of the wine, therefore 1945 Grand Paladin. In addition, you can also discover the code by listening to the dialogues between the guard and the Sommelier.
  • 2006 (Safe, Basement of the Villa) - This is the code for the safe located in the basement of the villa.

Carpathians

  • 1979 (Port) - It's the code for the door at the start of the mission. Simply, the code is on the poster next to the door.
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