Bum Simulator, the review of a game that focuses entirely on extreme situations

The review of Bum Simulator, a borderline game that focuses entirely on extreme situations and vulgar jokes, generates a lot of confusion.

Some ideas look great on paper. Maybe they will leave an impression when you first meet them and make you think they have great potential. However, enthusiasm is often thwarted by poor execution, in which the project ultimately demonstrates all its inconsistency and uncertainty, becoming a kind of ghost of what it could have been. In short, the effective idea must be followed by the ability to translate it into a valid experience.




La Hobo Simulator Review is here to demonstrate that exactly the opposite often happens.

Bum Simulator, the review of a game that focuses entirely on extreme situations
Pigeons are lethal weapons.

One of the first missions of Bum Simulator requires you to urinate on ten well-dressed passers-by who crowd the small town in which the game takes place, called Bumsville, on behalf of a rich individual who wants to demonstrate his opulence by exploiting the poor for fun. The mission is assigned to us in a corner without a clear reason. After some poorly written dialogue, a timer starts and the player must walk around looking for people in jackets to shower them as needed. Naturally, by doing so we attract the attention of the police, who try to stop us in a very clumsy way.




The mission ends with us fleeing looking for a hiding place to cover our tracks, with the police demonstrating their terrible artificial intelligence by ending up ignoring us after a few seconds and with the strange feeling of having done something that the game wanted. make us feel inappropriate and worthy of laughter, but ultimately it was simply an example of what is wrong with the title of irregular games, which lives off these ideas without managing to turn them into an organic and interesting experience.

How do homeless people live?

Bum Simulator, the review of a game that focuses entirely on extreme situations
Asking for charity is an activity that quickly becomes boring

In Bum Simulator you get drunk, you build a base that can look like a castle, you meet crazy characters like a clown with a hook instead of a hand, a pigeon woman or a rat man, you talk a lot to a shopping cart full of garbage that follows us wherever we go and that we can also drive hitting passers-by, posters are written asking for charity, people are thrown into the trash, food is searched for them and pigeons are used as throwing weapons. At the time, each of these actions raises a half smile, in memory of a carefree time in which video games were also excesses of this type, now relegated to the independent scene, but if you look closer you don't get much. beyond. that is the game It appears fragmented in these sketches that very quickly end up becoming ends in themselves, in addition to clashing with the idea of ​​simulating something.




Of course, there is a simulation base, in which the player is forced to often deal with hunger and thirst, but instead of facing a parody of the life of a homeless man, with a strong social critique, as we thought and We waited, we found ourselves playing a open world of the poor, in which the entire story revolves around a war between gangs that want to take control of the city. We are none other than the leader of one of the gangs and we have to go around recovering pigeons (read extra weapons), saving members, which can be used to defend our base from enemy raids, recovering materials and plans to build the base and carry out missions that seem to be written at random, to finally destroy an evil multinational that is not clear how it fits into the other dynamics described.

When the true plot of the game emerges from the shadows, practically almost immediately, you start to wonder why on the one hand some missions ask you to collect some coins from passersby who are all the same, while others ask you to collect some coins from passers-by who are all the same, while others ask you to go. the shoes of a kind of super boss who has to manage territories and people, all seasoned with raised middle fingers, burps, farts and, of course, rivers of urine. It is as if during development the focus of Bum Simulator changed, but it was decided to make the initial ideas coexist with those added in progress, creating a frankly indigestible mixture, in which, so to speak, at a certain point it seems to be at supervivencia A lot of time is spent building and recycling materials. All in all, the things to do are few and very repetitive. Luckily it doesn't last long, since you reach the end in about eight hours.




It works little and poorly

Bum Simulator, the review of a game that focuses entirely on extreme situations
Why are we in a survival game?

And the combat system? Yes, our homeless man also knows how to fight, fistfight and use pigeons as throwing weapons. Unfortunately, doing so provides no satisfaction: the enemies are stupid, and defeating them in most cases just requires you to step back and throw punches, or throw pigeons when they try to hit you from afar. The only cases where we were put in trouble were those where we found ourselves surrounded by design, but it wasn't difficult to learn our way out of trouble, given the lack of intelligence of the opponents. As the game progresses, special techniques are also developed, which however only take effect the first few times they are used and which quickly become routine, also because they do not have any level of depth. You press a button and things happen on the screen. That's all.

Unfortunately, Bum Simulator is also very lacking from a purely technical stylistic point of view, where in some ways it could and should have been more daring. In spite of the satirical intention, the style chosen is that poor realism typical of video game productions that gather resources from all over, trying to put together something worthy.

Bum Simulator, the review of a game that focuses entirely on extreme situations
At least we have a talking car to argue with.

Bumsville is bad, made up of anonymous buildings, an equal population, traffic without rules and beaches where only men sunbathe. The streets are bland and built as a disorganized jumble, the environments are inconsistent, with run-down areas beneath rich buildings and others that appear to have been built without any sense of architecture. The city is full of movement, but empty of life, so much so that you soon get tired of walking around looking for some activity to do or somewhere to see and you follow the missions out of inertia. There are shops to visit to buy food and drink, but that's about it, to the point that by the end of the game you wonder why anyone wanted to waste so much time.

Conclusions

Tested version PC with Windows digital delivery Steam Price 14,99 € Holygamerz.com 4.0 Readers (7) 7.3 your vote

Bum Simulator is a failed and very repetitive game that doesn't know what it wants to be. It seems like an accumulation of different elements added just to fill out the numbers of a formula that almost immediately wastes all its potential, resulting in the banal search for models that one cannot afford to look at. You run around a lot, do uninteresting actions, and end up not feeling real satisfaction. Leave it alone.

PRO

  • The idea wasn't bad
  • The price

AGAINST

  • Few things to do and poorly done.
  • The combat system
  • He doesn't know what he wants to be
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