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Assassin's Creed: Valhalla, where you will find all the members of The Sons of Danu

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The Sons of Danu sect infests the DLC The Wrath of the Druids of Assassin's Creed: Valhalla and in this guide we will see where to find all the members

The new DLC of the last chapter of the signed saga Ubisoft it arrived among us, catapulting us into XNUMXth-century Ireland. In this almost heavenly world, sacred and profane they try to live together, not without a few difficulties. A new land obviously could only hide new pitfalls for our Eivor. In fact, a new sect, called the Sons of Dan, composed mostly of druids who oppose the birth of a Christian kingdom. 



Our task, both in the main questline and in the end game, will be to eliminate all 10 members of the sect. When compared toOrder of the Ancients, this is nothing more than a small organization. However, let us not be misled by size. Let's start this guide on where to find all the members of the sect The Sons of Danu of Assassin's Creed: Valhalla and let's find out how to eliminate them.

× ATTENTION: the article may contain small narrative spoilers.

General information - Where to find all the members of Assassin's Creed's Children of Danu: Valhalla

As already mentioned above, in the sect there will be 10 members in all. These in turn are divided into two categories: i Lord and High Druids. At the head of everything we then find the supreme druid, leader of training and proponent of many of our adventures. As always, some of the members will only reveal themselves during missions, while for others it will be possible to kill them without finding all the clues. These will be clearly visible in their lairs, even if they will be considered as mere enemies. However, we will inform you of this whenever there is the opportunity, without making you go up and down the map in search of clues.



Before continuing with the guide on where to find all the members of Assassin's Creed's Children of Danu: Valhalla is a must explain to you how the targets will be presented. These in fact will not be reported in order of discovery. They will be divided according to their membership, the Lords or High Druids, and will be presented from left to right and top to bottom. It will be an exception to the Oak who, being the head, will be the last of the members to be presented. For greater clarity of the chosen order, you can consult the image below.

The Lords - Where to find all members of Assassin's Creed's Children of Damage: Valhalla

Below are the five Lords who are part of the upper branch of this particular tree. As mentioned earlier we will start from the one on the left and move to the right, leaving the central one for last.

Ruaidrì of the ports - Il Cervo

  • You will get the first clue killing the Curse, one of the High Druids.
  • You will find the second clue inspecting the Ardmel trading post in Ulaid. This outpost is east of Lough Beg. Once you have eliminated all the enemies in the area, exit the east gate and then head south along the walls. You will find the clue later on on a closed pot, next to the stream.
  • 1_The_Cervo_1_Indizio_1

  • 1_The_Cervo_1_Indizio_2


Once you have found these two clues, the Deer will be revealed and you can mark it. It will be found on a well protected islet a little further south the trading post of Ardmel. It usually stands along the shore to look at the lake. Once killed you will get a clue regarding the Seme.

  • 1_The_Cervo


  • 1_The_Cervo_2_Position

Conlae of the flames - The Fulgore

  • You will get the first clue killing the Ash, one of the High Druids.
  • You will find the second clue on one tomb at the Bally na Gall waterfall, a burnt village on the Bann, in the southeast of Ulaid. Once in the village, pay attention to the wolves that live there. Kill them and head to the waterfall to the east. Go up the slope slightly and you will find the cemetery with the grave in question.
  • 2_The_Fulgore_2_Indizio_1

  • 2_The_Fulgore_2_Indizio_2

  • You will find the last clue inspecting the burnt houses between the Furrow of the Black Boar and Clogher, in the southern Ulaid. Don't worry, the place in question will be clearly visible thanks to thehuge column of smoke which rises from the same. Once in the village, or rather what remains of it, head to the cottage shown in the photo below. Inside you will find the clue placed on a table next to a chest.
  • 2_The_Fulgore_3_Indizio_1


  • 2_The_Fulgore_3_Indizio_2

  • 2_The_Fulgore_3_Indizio_3

Once all the clues have been collected, the Fulgore will also be revealed. You can then mark it to better follow its path. This member indeed wanders nearby to set fire to cottages and fields near the site of the third clue. 

  • 2_The_Fulgore

  • 2_The_Fulgore_4_Position_1

  • 2_The_Fulgore_4_Position_2

Aideen, Dublin merchant - The Spider

  • You will get the first clue killing the Whisper, one of the High Druids.
  • You will get the second clue defeating the drinking champion in the Dublin Brewery.
  • The last clue instead you can find it inspecting the area at the tallest tree in Dublin. Head to the tree shown in the images below and look for the clue on a nearby bench.
  • 3_The_Spider_3_clear_1


  • 3_The_Spider_3_clear_2

  • 3_The_Spider_3_clear_3

Collect the clues the Spider will also be revealed. Finding it will not be difficult. It will be enough for you go to the Dublin market and you will find your target in front of a stand alone, without even a guard to shield it. Kill her with a sneak attack if you want to speed things up a bit.

  • 3_The_Spider

  • 3_The_Spider_4_position_1

  • 3_The_Spider_4_position_2

Niamh, the poet - The Wren

  • You will get the first clue following a conversation with Ciara during the “Blood Potion” mission. 
  • You will find the second clue inspecting an abandoned cottage on the shore near Port Auley, the trading post at the mouth of the Ballysadare River in northern Connacht. Follow the river north and you will eventually come to this small harbor for the quick trip. Turn 180 degrees inland from the sea and you will see the abandoned cottage. Enter and you will find the clue on some sacks.
  • 4_lo_Scricciolo_1_Indizio_1

  • 4_lo_Scricciolo_1_Indizio_2

  • The last clue will be found at a ritual stone located on an islet in Lough Gara, near Rathcroghan. From Port Auley head to the lake to the south. Once there, look for the stone in the image below and you will find the last clue.
  • 4_lo_Scricciolo_2_Indizio_1

  • 4_lo_Scricciolo_2_Indizio_2

This will be the first cult member you will find. In fact, it is during the "Blood Potion" mission that we come into contact for the first time with the Sons of Danu. You cannot therefore miss this target as the objective of a main mission. You will find the goal while walking in the square of Rathcroghan, the one with a huge puppet so to speak. The target will never walk alone, so be prepared to face some looks. Killing her will unlock a clue regarding the Curse.

  • 4_lo_Scricciolo

  • 4_lo_Wrench_3_Position_1

  • 4_lo_Wrench_3_Position_2

Becc mac Nath-i of the seas - The Seed

  • You will get the first clue killing the Deer, one of the Lords.
  • You will get the second clue during the mission "The Price of War".
  • You will find the last clue inspecting the Movilla Abbey, in the north of the eastern peninsula of Ulaid. Assault the abbey with your crew to make it easier for you and collect the loot. Go up the hill on which the abbey is built and enter the church built on top. You will find the clue on a bench on the left, shortly after the supply chest for the outpost.
  • 5_The_Seed_3_Indizio_1

  • 5_The_Seed_3_Indizio_2

  • 5_The_Seed_3_Indizio_3

It will be impossible not to eliminate this target because, just as it happened for the Wren, this will also be the goal of a main mission. As reported in the clue obtained by the Deer, the Seed resides in the fortress of Dunseverick, in the far north of Ireland. More precisely it will be found inside the tallest tower, near the pots of the plan that runs along the defensive walls. By killing him you will find a clue concerning the Oak.

  • 5_The_Seed

  • 5_The_Seed_4_Position_1

  • 5_The_Seed_4_Position_2

The Supreme Druids - Where to find all members of Assassin's Creed's Children of Dan: Valhalla

Below are the four High Druids who are part of the lower branch of this particular tree. These will also be presented in order from left to right.

Cummascach - The Ash

It can be killed directly, without having to collect all the clues. To find its position, all you have to do is follow the mission "Commerce: Having real ivory" which will allow you to unlock the Port Auley trading post. After clearing the place and inspecting the fort for clues, this mission will send you back to Kesh Corann. In this place you will find some enemies ready to wait for you.

Once they are eliminated, head to one of the bonfires and look for the white triangles drawn on the rock. Nearby you will notice the entrance to a cave closed by a destructible wall. To open it, you can use the ranged ability "Incendiary Dust Trap". Enter by eliminating the various enemies, follow the stairs and look for one crack with destructible crates inside. Continue through this ravine and you will come to a cave with two enemies inside, one of which is your target. Killing him will get you a clue concerning the Fulgore.

  • 1_The_Ash

  • 1_The_Frassino_1_Position_1

  • 1_The_Frassino_2_Caverna_1

  • 1_The_Frassino_2_Caverna_2

  • 1_The_Frassino_2_Caverna_3

Leasleach, the madman of the marshes - The Whisper

  • You will get the first clue killing the Mist, one of the High Druids.
  • You will find the second clue inspecting the wooded hill of Bayne Tombs, west of the Rathdown encampment in Meath. Once on the spot, eliminate the four guards and look for the clue on some crates.
  • 2_The_ Whisper_2_Clue_1

  • 2_The_ Whisper_2_Clue_2

  • You will find the last clue inspecting the ritual stone circle at the marina along the Bayne River. Follow the image below to understand where to find the exact location. Pay close attention to the enemies in the area as they will use the fog to create hallucinations
  • 2_The_ Whisper_3_Clue_1

  • 2_The_ Whisper_3_Clue_2

Once you have collected all the clues you will reveal his identity and you can mark him by seeing his exact location on the map. As the name implies, the Whisper will be found in the marshes. The exact position is not known, since, as was the case with the Fulgore, the target will be moving. Killing her will give you a clue concerning the Spider.

  • 2_The_ Whisper

  • 2_The_ Whisper_4_Position_1

  • 2_The_ Whisper_4_Position_2

Trian of stone circles - The Fog

This target can also be eliminated directly. Don't worry about having to search for it directly, because you will pass by his position during the mission "Ulaid: Royal Revenge", part of the "Advance North" mission. To eliminate it you will have to go to the Fort of Doon, where you will find the target along with its followers. Pay close attention to the hallucinogenic fog that invades the area. Killing him will get you a clue concerning the Whisper.

  • 3_The_Fog

  • 3_The_Fog_2

Setnae, Druid of the Mists - The Curse

  • You will get the first clue killing the Wren, one of the Lords.
  • You will get the second clue returning to Ciara to discuss the note found and the fragment of amber.
  • You will find the third clue inspecting the cottage in Tuam, a village in West Connacht. However, contrary to what the mission claims, you will not need to enter a cottage. In fact, it will be enough for you sneak into the hole in the ground which you find south of the village (you can safely dive as there is water on the bottom). Follow the road and eliminate the various enemies that will present themselves.
  • 4_Anatema_3_Indizio_1

  • 4_Anatema_3_Indizio_3

  • 4_Anatema_3_Indizio_4

  • The last clue Ciara will provide it to you at the southern entrance of Tuam.

As you can guess, this target is part of a main mission and therefore you will not run the risk of missing it. You just need to follow the various mission markers to meet her. Pay close attention to the puca, the werewolf, who helps the druid and the various followers in the area. Killing it will give you some clues concerning the Oak and the Deer.

The Supreme Druid, the Oak - Where to find all members of Assassin's Creed's Children of Danu: Valhalla

  • You will get the first clue killing the Curse.
  • You will get the second clue killing the Seed.

Once you have collected all the clues, you will discover who the Oak is Eogan son of Carthage, however, you will not be able to mark it. This because you will have to kill him during the main mission which will therefore lead to the extermination of the sect, assuming that you have eliminated all the other members. 

Gae Bolg Spear - Where to Find All the Members of Assassin's Creed's Children of Danu: Valhalla

Once all members are deleted, one will activate secondary mission "Sole d'Ambra" which will allow you to get the lancia Gae Bolg. To do this, you must have entered possession of all 10 pieces of amber, but not only. In fact, once you have brought the various fragments to Deirdre and drunk the potion, you will have to face the mythical Balor, an opponent not exactly easy to take down.

Although all of Ireland has an average level of 55, making it easier to access even for those who have just started playing, this boss is level 409 and can therefore only be faced in the end game. However, once defeated you will get Gae Bolg, the spear that will allow you to strike and stun your enemies with lightning.

Good hunting!

These are all 10 members of The Sons of Danu from Assassin's Creed: Valhalla with all the places where you can also find the related clues. Were you able to eliminate them all? Let us know yours in the comments. We remind you that on Instant Gaming you can find the game and the season pass at a discount. In order not to miss future guides and news relating to the videogame world, continue to follow the pages of Holygamerz!

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